Den Genau Mein Agil-Ansatz, ursprünglich entwickelt im Rahmen der Doktorarbeit von Philipp Diebold, haben wir als Bagilstein erweitert durch Experteninterviews, Fachkonferenzen und Erfahrungen aus dem Arbeitsalltag unserer Agile Coaches.
Anzahl Bausteine (Karten): | 55 |
Anzahl Effekte (Expertenmeinungen): | 5133 |
Skala von stark positiver Effekt (+1,5) bis stark negativer Effekt (-1,5)
Agile Practice | Budget (zeitlich/monetär) | Flexibilität und Veränderungsfähigkeit | Interne Dokumentation | Interne Kommunikation | Mitarbeitermotivation | Produktivität | Produktqualität | Team Synergie | Teamgeist | Transparenz des Projektstatus | Wert für den Kunden | Wissenstransfer | Zufriedenheit der Stakeholder/Bereichsleiter | Zusammenarbeit mit dem Kunden |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Architectural Runway | -0.5 | |||||||||||||
Architecture Sprint | 0.7 | 0.5 | 0.5 | 0.5 | 0.3 | 0.5 | 0.7 | 0.5 | 0.5 | 0.7 | 0.5 | 0.9 | -0.5 | -0.8 |
Automated Builds | 1.2 | 0.8 | 0.5 | 1 | 1.5 | 1.3 | 0.8 | 0.5 | 1.2 | 0.5 | 0.8 | 0.8 | 0.5 | |
Automated Tests | 1.5 | 1 | 0.5 | 1 | 0.9 | 1.3 | -1.5 | 0.5 | 0.5 | 0.8 | 0.5 | 0.7 | -0.8 | |
Backlog | 0.9 | 0.4 | 0.6 | 1 | 1.5 | 0.8 | 0.6 | 1 | 1.3 | 1.2 | 1.2 | 0.8 | 1.3 | 0.6 |
Backlog refinement | -0.2 | 1 | 0.4 | 1.3 | 1.5 | 0.7 | 1.1 | 0.9 | 1.1 | 1.3 | 0.7 | 1.2 | 1.3 | 1.1 |
Burn Chart | 0 | -0.5 | 0.5 | 1.1 | 0.8 | 0.8 | -0.8 | -0.1 | 1.3 | 1 | 0.5 | 0.5 | 0.9 | -0.3 |
Clean Code | 1.2 | 1.5 | 0.8 | 0.8 | 0.5 | 1.4 | 1 | 0.8 | 0.8 | 0.5 | 1 | |||
Co-located team | 1.3 | 0 | 0.8 | 0.8 | 0.5 | 1 | 1.2 | 0.8 | 1.5 | 0.8 | 1.1 | 1 | 1.5 | |
Coding Styleguides | 0.5 | 0.9 | 0.9 | 0.8 | 0.7 | 0.9 | 1.3 | 0.3 | 0.5 | 0.5 | 1.1 | 0.5 | -1 | |
Collective Ownership | 0.7 | 0.3 | 1.2 | 1 | 0.8 | 0.8 | 0.9 | 1 | 0.8 | 1.5 | 1 | 0.5 | 1 | |
Communities of Practice | 0.5 | 0.5 | 1.5 | 1.3 | 1.1 | 0.8 | 0.9 | 1.5 | 0.8 | 0.5 | 1.3 | 0.8 | 1.5 | |
Continuous Delivery | 1 | -0.5 | 1 | 1 | 1.5 | 1.3 | 0.5 | 1 | 0.5 | 1.5 | 0 | 1 | 0.9 | |
Continuous Deployment | -0.2 | 1.1 | 0.5 | 1 | 1.1 | 0.5 | 0.5 | 1 | 1.3 | 0.5 | 1.1 | |||
Continuous Integration | 1.5 | 1.2 | 0.8 | 0.8 | 0.5 | 1.2 | 1.4 | 1.5 | 0.5 | 1.2 | 1.3 | 0.5 | 1 | 0.8 |
Cross-Functional Team | 1.3 | 1.3 | 0.4 | 1.3 | 1.1 | 0.7 | 1.2 | 1.2 | 1.1 | 0.8 | 1.3 | 1.3 | 1.2 | 0.9 |
Daily Meeting | 0.5 | 1 | 0.1 | 1.2 | 1.1 | 0.8 | 0.9 | 1.2 | 1.3 | 1.2 | 0.5 | 1 | 0.5 | 0.9 |
Definition of Done | 0.9 | 0.5 | 0.8 | 1.3 | 1 | 0.9 | 1.3 | 0.7 | 0.9 | 1.2 | 1.1 | 0.8 | 1 | 1.1 |
Definition of Ready | 0.5 | -1.3 | 1 | 1.3 | 0.8 | 1 | 1.2 | 0.7 | 0.9 | 1.4 | 0.5 | 0.9 | 0.8 | 1 |
Epic(s) | 0.5 | 0.5 | 1.3 | 0.9 | 0.7 | 0.8 | 1.1 | 0.7 | 1.3 | 0.9 | 0.9 | 0.7 | 0.5 | 1 |
Iteration Reviews | 0.5 | 1.1 | 1 | 1.3 | 1.3 | 0.8 | 1 | 1.1 | 0.5 | 1.2 | 1.5 | 1 | 1.3 | 1 |
Iterative development | 0.5 | 1.3 | -0.3 | 1 | 1 | 0.8 | 1.2 | 1.5 | 0.5 | 1.3 | 1.5 | 1.5 | 0.9 | 1.1 |
Minimum Viable Product | 0.5 | 0 | 1.3 | 1.1 | 0.5 | 0.7 | 1.5 | 1.3 | 0.9 | 1.5 | 0.5 | 1 | 0.8 | |
On-site customer | 1.5 | 0.5 | 0.7 | 0.8 | 0.5 | 1.5 | 0.3 | 0.8 | 1.1 | 1.3 | 1.2 | 1.1 | 1.1 | |
Pair Programming | 0.5 | 0.4 | -0.3 | 1.3 | 1.1 | 0.5 | 1.3 | 1.2 | 1.3 | 1.4 | 0.5 | 1.4 | 0.5 | 1.5 |
Peer Reviews | 0.2 | 0.8 | 0.8 | 0.5 | 1.5 | 0.8 | 0.5 | 1.2 | 0.8 | 1.5 | 0.5 | 1.5 | ||
Personas | 0.5 | 0.5 | 0.7 | 1.1 | 1.5 | 0.5 | 1.1 | 0.5 | 0.8 | 1.2 | 1 | 1 | 0.8 | 1 |
Planning meeting | -1.5 | 0.4 | 0.3 | 0.9 | 0.8 | 0.5 | 1 | 1 | 1.3 | 1.3 | 1.5 | 0.9 | 0.2 | 1 |
Planning Poker | 0.5 | 1 | 0.5 | 0.5 | 1 | 0.9 | 1.1 | 0.8 | 0.5 | 0.9 | 0.5 | 0.5 | ||
Product Canvas | 0.5 | 0.5 | 0.8 | 1.1 | 0.5 | 1.1 | 0.9 | 0.5 | 0.8 | 1.5 | 0.5 | 0.5 | 1.2 | |
Product Owner | 0.8 | 0.9 | 0 | 0.9 | 1.3 | 0.9 | 1 | 0.8 | 1 | 1.2 | 1.5 | 0.9 | 1.3 | 1.3 |
Product Vision board | 1.5 | 0.7 | 0.5 | 0.7 | 0.8 | 0.5 | 1.3 | 0.9 | 0.5 | 1.5 | 1.3 | 0.7 | 0.5 | 1.4 |
Prototyping | 1.4 | -0.2 | 0.8 | 0.8 | 0.8 | 0.9 | 1.5 | 0.5 | -0.1 | 0.8 | 1.3 | 0.5 | 1.2 | |
Refactoring | 0.3 | 1 | 0.4 | 0.5 | 0.5 | -0.3 | 1 | -0.4 | -0.5 | 0.5 | 0.9 | 0.5 | -0.5 | |
Relative Estimation | -0.2 | 0.5 | 0.8 | 0.9 | 0.5 | 0.7 | 0.8 | 1.3 | 0.9 | 0.5 | 1 | 0.5 | -0.3 | |
Release planning | -0.5 | 0.5 | 0.7 | 0.5 | 0.5 | -1 | -0.5 | 0.5 | 0.5 | 0.7 | 1.5 | 1.5 | 0.8 | |
Retrospective | 1.5 | 1.1 | 1.5 | 1.4 | 0.9 | 0.7 | 0.8 | 1.2 | 0.8 | 1.1 | 0.8 | 1.1 | 0.5 | 1 |
Scrum Master | 0.8 | 1.2 | 0.3 | 1.5 | 1.1 | 1.3 | 0.8 | 1.2 | 1.5 | 1.2 | 1 | 1 | 0.7 | 0.8 |
Scrum of Scrums | 0.5 | 0.8 | 0.5 | -0.5 | 0 | 0.7 | 0.5 | 0.3 | 0.5 | 0.5 | 0.5 | 0.5 | ||
Self-organizing team | 1.3 | -0.2 | 0.7 | 1.3 | 0.5 | 0.8 | 1.4 | 0.9 | 0 | 0.8 | 1 | 0.5 | ||
Shippable Increment | 1.1 | 1 | -0.5 | 0.5 | 1.5 | 1 | 1.1 | 1.5 | 0.8 | 1.3 | 1.1 | 0.9 | 0.9 | 1 |
Sign Up | 1.5 | 1.5 | 0.9 | 1.2 | 1.5 | 0.3 | 1.5 | |||||||
Specification by Example | 0.5 | 0.8 | 0.5 | 0.5 | 1 | 1 | 0.5 | 0.8 | 0.5 | 0.5 | 0.5 | 0.8 | 0.5 | 1.5 |
Sprint Zero | 0 | 1.5 | 0.5 | 0.8 | 0.8 | 1 | 0.9 | 1.2 | 0.8 | 1 | 0.2 | 1 | 0.5 | 1.5 |
Story Mapping | 1.5 | 1.3 | 1.2 | 0.8 | 0.8 | 1 | 1.1 | 1.4 | 0.8 | 1.3 | 1 | 1.2 | 1.3 | 1.2 |
Story splitting | -0.5 | 0.8 | 0.5 | 0.5 | 0.5 | 0.8 | 1.5 | 0.5 | 0.5 | |||||
Taskboard | 0.2 | 0.9 | 0.2 | 1.1 | 1.3 | 1.3 | 0 | 1.3 | 0.7 | 1.3 | 1.2 | -0.3 | 0.7 | 0.8 |
Team-Based Estimation | 0.5 | 0.5 | 1 | 1 | 0.9 | 0.5 | 1.1 | 1.5 | 1.5 | 0.8 | 1.2 | 1 | 0.5 | |
Test Driven Development (TDD) | 0.5 | 1.3 | 0.8 | 0.3 | 0.5 | 0.5 | 1.4 | 0.8 | 0 | 1.2 | 1 | 0.6 | 0.8 | 1.5 |
Unit Testing | 0.7 | 1.3 | 1 | 0.2 | 0.7 | 1.3 | -0.4 | 0.2 | 1.5 | 0.8 | 0.8 | 0.8 | 1.5 | |
User stories | 0.1 | 0.8 | 1.1 | 1.3 | 1.3 | 0.8 | 1.3 | 0.5 | 0.9 | 1.1 | 0.9 | 0.9 | 1.1 | |
Velocity | 0.5 | 0 | 0.5 | 0.5 | 0.8 | -0.7 | 0.7 | 0.8 | 0.3 | 1.5 | -0.5 | 0.8 | 0.4 | |
Wireframes | 1.5 | 1.5 | 1.5 | 1.5 | 0.8 | 1 | 0.5 | 0.8 | 0.8 | 1.3 | 0.5 | 0.8 | 1 | |
Work-in-Progress Limit | 0.8 | 1.5 | 0.8 | 0.8 | 1.1 | 1 | 1 | 0.5 | 1.1 | 1 | 0.8 | 0.1 | -1 |